01 / Apple
8 hours → 1 minute
Redesigned a decade-old manufacturing software platform that supports iPhone, iPad, Mac, and Watch productions.

I'm most useful on the problem
nobody has been able to scope yet.
I'm a product designer who likes problems before they become screens. I work best in ambiguous, complex domains — finding the underlying problem, reframing how a team thinks about it, and turning that new framing into a product or interaction system people can actually use.
Across manufacturing, mobility, healthcare and emerging AI products, I've worked from large-scale enterprise systems to experimental consumer experiences. What connects the work is the same instinct: question the obvious solution, understand the system around it, and design the details only after the right problem becomes clear.
01 / Apple
Redesigned a decade-old manufacturing software platform that supports iPhone, iPad, Mac, and Watch productions.

02 / Apple
Designing 0→1 dashboard that supports manufacturing decisions for iPhone, Mac, iPad, Watch.

03 / Pup Out

Exploration Project / Goodbye Stamp
